Snuggle Bounce
Snuggle tech is the idea of combining your momentum with a moving object, in the case of a snuggle bounce it is typically these sliding doors
Mantle Jump
Mantle jumping is actaully just a normal superjump, the tech is in the grounded variable manipulation. By mantling it puts you in the grounded=true state. When grounded is true you are able to superjump.
Superglide
A Superglide needs a jump input first and then a crouch input 1 frame later. You need to do the whole Superglide in the last 0.15 second of a mantle.
That makes the correct timing of Jump -> Crouch way harder than timing the whole Superglide in the mantle. This trainer will help you learn that much harder Jump -> Crouch timing.
This explanation is from apexmovement.tech/
Geyser Mega Jump
The geyser mega jump can be done at any of the geysers on worlds edge. By wedging your character between the rocks and the geyser then walking into the geyser, it will send you flying. Most often done by putting yourself into a forced crouch position. Holding crouch and not crouching will both give you different results in distance and trajectory
U-Bounce
U-Bouncing is an incredibly helpful yet unpopular tech that is similar to a walljump in utility. In a U-Bounce you start by hopping on a wall. By allowing your character to downclimb a bit and then climbing back up you can perform a normal walljump. This has tons of uses but can take a bit to understand when to use it.
Hyper Jump
Hyper jumping is essentially just a bigger superjump with an extra jump input. You can not use scroll wheel for this as the timing
of the jump inputs are crucial to performing the tech.