Snuggle Glide
Snuggle tech is the idea of combining your momentum with a moving object, in the case of a
snuggle glide you can combine a normal snuggle bounce and chain it into a superglide for extra distance
Snuggle tech is the idea of combining your momentum with a moving object, in the case of a
snuggle glide you can combine a normal snuggle bounce and chain it into a superglide for extra distance
Mantle jumping is actaully just a normal superjump, the tech is in the grounded variable manipulation. By mantling it puts you in the grounded=true state. When grounded is true you are able to superjump.
A Superglide needs a jump input first and then a crouch input 1 frame later. You need to do the whole Superglide in the last 0.15 second of a mantle. That makes the correct timing of Jump -> Crouch way harder than timing the whole Superglide in the mantle. This trainer will help you learn that much harder Jump -> Crouch timing.
The geyser mega jump can be done at any of the geysers on worlds edge. By wedging your character between the rocks and the geyser then walking into the geyser, it will send you flying. Most often done by putting yourself into a forced crouch position. Holding crouch and not crouching will both give you different results in distance and trajectory
RAS strafing is a lurch tech you can use to make your character switch directions midair without air strafing
Reverse RAS is the same concept as a normal RAS strafe but in the opposite direction