9 Types of Walljumps
This video covers 9 different wallbounce techniques: Slide Jump, Fatigue, Ghost-strafe, Crouch, Standing, Coyote, Skip Jump
This video covers 9 different wallbounce techniques: Slide Jump, Fatigue, Ghost-strafe, Crouch, Standing, Coyote, Skip Jump
You can combine your lurches with jumpads, When you go off a pad time your lurch with your jump/second jump. This allows you to not have to move your camera in order to turn but isnt noted as an incredibly helpful tech.
Coyote Jumps are one of few options for wall bouncing immediately after a climb or when you have limited space. - JayTheYggdrasil
The geyser mega jump can be done at any of the geysers on worlds edge. By wedging your character between the rocks and the geyser then walking into the geyser, it will send you flying. Most often done by putting yourself into a forced crouch position. Holding crouch and not crouching will both give you different results in distance and trajectory
The Pito strafe is a basic lurch often used to close distance or avoid damage. It uses A+W+D for a forward pito strafe, and can also be reversed.
The jubi slide is an incredibly annoying way to implement hitbox manipulation & be a general nuisance. By kicking a door then bunnyhopping your character gets locked into a melee animation that constantly replays. You can shoot and use any of your normal abilites as long as you dont stop jumping. FYI these kinds of animation manipulations are very hated amongst the apex community.